Explanation
Forklift job with progression system, vehicle maintenance, skill tree, processing history, and a polished Vue UI.
Based on the forklift missions from GTA ONLINE! Instead of using warehouse interiors, we utilize industrial spaces that are not normally used!
Now you can place as many bases as you want, wherever you want. 100% synchronized and interactive between players, just arrive, grab your forklift and get to work!
Features
Core Gameplay
- Pick up pallets with a forklift and deliver them to conveyor belts
- Multiple conveyor belts per warehouse, each with configurable slots
- Pallets reset automatically after a configurable time
- Night shift detection — bonus earnings between 8 PM and 6 AM
- Streak bonus for processing consecutive pallets of the same model
Skill Tree
5 upgradeable skills with level requirements and individual prices:
- Loading Speed — increases conveyor belt processing speed
- Night Shift — boosts earnings during night hours
- Sequence Master — increases bonus for same-model pallet streaks
- Preventive Maintenance — reduces wear and unlocks free repairs
- Batch Processing — unlocks more conveyor slots per cycle (up to 5)
Garage System
- Configurable forklifts with level requirements
- Shared garage slots per warehouse
- Vehicle maintenance tracked per model (0–100%)
- Repair cost reduced by skill (up to free with max Maintenance skill)
- Forklift removed automatically if player leaves warehouse area
- Fine system for missing forklifts
Multi-Warehouse
- Supports unlimited warehouses via config
- Each warehouse has its own: zone, NPC, blips, conveyors, pallet spawns, garage spots, truck route
- Player warehouse detected automatically by zone
UI (Vue 3)
- Garage page — spawn/store/repair forklifts
- Skills page — upgrade skills, view benefits per level
- TOP 10 leaderboard — click any player to view their history
- My History — session history with pallets, earnings, time, streaks, night sessions
- In-service HUD — shows active time and pallets processed this session
- Full translation support via `Config.translate`
Rewards
- Currently, the player earns money per pallet processed and bonuses (identical pallet models, skill upgrades, and night bonuses).
Framework Compatibility
- QBOX
- QBCORE
- ESX
- Target: ox_target or qb-target (configurable)
Dependencies
- ox_lib
- oxmysql
- ox_target or qb-target (your choice)
- qbx_vehiclekeys (QBOX only — optional for other frameworks)
Configuration
- Full config includes: warehouses, conveyor slots, pallet models, truck routes, NPC setup, blips, skill prices/levels/effects, and all UI strings via `Config.translate`.
Database
- Two tables created automatically on resource start:
- `mx_empilhadeira_players` — player progression, skills, forklift health
- `mx_empilhadeira_history` — session history per player
- Table names are configurable in `Config.dbPlayers` and `Config.dbHistory`.
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