Explanation:
A number memorization minigame, add this challenge to your players when they perform a specific task, access a computer, use their creativity.
Features:
- Totally standalone, works on any server.
- From 1 to 6, it defines the number of pieces in the game, the more pieces, the more difficult it becomes.
- Define the time the player will have to memorize the pieces. (In seconds).
- Define the amount of life the player will have, that is, how many times he can try. Maximum 6 hearts.
- Define whether the player will have time to solve the minigame. (In seconds).
- Easy translation script, just go to 'config.lua'.
- Inside the script there is an explanation of how to use the event.
- Fully configurable by event.
- It has a success and failure callback, being able to execute your code, deliver an item to the player, money, be creative.
